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Vray houdini
Vray houdini








vray houdini

V-Ray 6 for Houdini also improves volume rendering: something that Chaos pitches as improving look development of smoke and fire generated with Pyro, Houdini’s volumetric simulation toolset.Ĭhanges include a new option to quickly create masks for volumes by “export Cryptomatte elements without using the Volumetric Geometry mode”. You can find a more detailed breakdown of what is and isn’t currently supported here.

vray houdini

In particular, it supports Houdini 19.5’s new hair procedural, and the new render region system in Solaris.Ĭhaos has also introduced support for more of Houdini’s existing toolsets, including the ocean tools. Given the way that it is intended to be used, the headline change in V-Ray 6 for Houdini is not a new feature in V-Ray itself, but simply the fact that it is compatible with Houdini 19.5, the latest version of Houdini. Now supports Houdini’s ocean tools and the new features from Houdini 19.5 VFX studios with V-Ray pipelines can use it preview effects or assets before exporting them to Maya or 3ds Max for rendering, ensuring visual consistency across each stage of production.Īs well as the core software, V-Ray is available as a Hydra delegate within Solaris, Houdini’s USD-based shot layout, lighting and look dev environment, making it possible to use as a viewport renderer.

vray houdini

Other new features include geometry replication system V-Ray Enmesh, support for procedural clouds in the physical sky system, and access to online asset library Chaos Cosmos.Ī readymade look development pipeline across Maya and Nukeįirst released in 2019, V-Ray for Houdini is intended as much for look dev as final-quality rendering. The update adds support for Houdini’s native ocean tools and key features from Houdini 19.5 like the new hair procedural and improves rendering of volumes like haze, smoke and fire. Chaos has released V-Ray 6 for Houdini, the latest version of the Houdini edition of the renderer.










Vray houdini